Backward Compatibility¶
Note
- Old plug-in versions don’t support scenes which are made with newer ones.
- if it is possible new plug-in versions support scenes which are made with the previous versions not older then 1.8.5. If new version breaks backward compatibility you will be informed in this documentation and in the change log.
Version 2.6.0¶
In this version Datarefs and Commands project format was changed. The new format allows you to use data started with figures.
Symbol ‘’:’’ must immediately follow the ID. Example:
000001: my/dataref/nameYou must manually change your
DataRefs.txt and Commands.txt project files if they have data ID.Version 2.4.0¶
In this version bug with LODs’ values was fixed.
Attention
- This change may need your attention:
- Previous behavior: If 3Ds Max’s system units were different than meters the LOD’s values were scaled in the obj file. https://github.com/steptosky/3DsMax-XplnObj/issues/10
- New behavior: The LOD’s values are printed into obj file exactly as they were set.
Version 2.2.0¶
In this version the cockpit and manipulators state machine was changed. Previous behavior worked incorrectly.
The plug-in will ask you to update your scene. The update will add the
panel manipulator to all objects that
have cockpit or cockpit region attribute except the objects that have already another manipulator.After the update you have to check the affected objects manually because it isn’t possible to do the correct
updating programmatically in some cases, so if some objects don’t need the enabled
panel manipulator just disable it.Attention
- Previous behavior: The
panelmanipulator was enabled implicitly with thecockpitorcockpit regionattribute and was incorrectly disabled in some cases (it is the bug). There was also incorrect interaction betweencockpit/cockpit regionand manipulators. - New behavior: The
panelmanipulator have to be enabled explicitly if you need it. The bugs were fixed.